*AUS* vs ~ASO~ |
Summary |
AUS Players – SilverBullet, Stiiixy, PiddlePot, Sl@ughter, Snappy, JudgeDread. We
had a Team (6) plus a few reserves in the chat room by 20:45.
The scene was one of mayhem as spirits ran high.
Myself, Sl@ experimented with Mirc as the chat program of
choice, thanks BFG made it a whole lot easier to be there.
FireBird was in the room, but was still getting used to the
recoil of the new patch; as well a few of the team, from comments
picked up. With around
10 minutes till game time Camo made his appearance and picked out
a well balanced team of Veterans, Newbies, skill and plain old fashioned
FIREPOWER. Myself and Silver went in as Medics, both equipped with
SAW's.
Game
time came and my self and a few others left and re-booted, grabbed
drinks and tried to control their Heart, Lung and other Bodily functions
as we joined the pre match map. At this stage Sl@ughter started
to take control and give orders.
GAME
TIME MAP
1: *AUS*
& ASO captured flags early, but both sides were held off in
the second part of the game by good sniper and flag sitters from
ASO, and a good Offensive defence from *AUS*.
The assaulters took lead and started to out flank ASO, who
at that time made a break through the middle in force, how do I
know this? Because it was me they butchered as 4 of them engaged
me at once. This match was one hell of a fight, and the teams were
very evenly matched, the scores below show
*AUS* 6 - ASO 5 MAP
2:
Sl@ughter
once again lead by example by taking it to ASO. With SL@ughter, SilverBullet, Snappy and PiddlePot, raining
fire upon the enemy in the middle and last parts of the game, and
dragging in the flags. This
was not an easy win, ASO are a very good team and very competitive,
we lost SilverBullet in the last minute of the game, due to a CI,
so his score is not on the SS.
*AUS* 6 - ASO 4 MAP
3: Then all hell broke lose! Our Assaulters meet their's on and around the largest feature with the house on top, the action was fast and furious as ASO and *AUS* tried to defend and grab the flags to the East and West of this feature. The land scape was a nightmare to work on as the undulating country side offered too many approaches and escapes for both teams to cover. This game went the full time limit neither side giving an inch and both defending their last flag in heavy numbers. With 4 minutes to go Myself and Piddle lay in wait at our remaining flag, while the rest of the team tried to co-ordinate an assault on the last flag. We lost one member early being cut down by good fire from ASO, 3 members made the assault but one was lost on top of the main feature and only 2 got to the compound. I can only imagine the pucker factor on this as I sat and watched the team names move in and around the objective. With time we may have got that last flag, but the clock stoped and the game was a Draw.
*AUS*
5 - ASO 5 This
was a hard fought match! With
both sides giving it their all. Although
the stats don't reflect it Stiiixy was in the right places at the
right time to provide much needed support well done m8!!
Sl@ughter,
PiddlePot, SilverBullet and Snappy, work very well together providing
mutual fire support and engaging the enemy at long and close range.
The whole team used RW to good effect!! Providing intel! ASO
are one tough team, so I am looking forward to a rematch as the
game will be of a very high standard. JudgeDread*AUS* |